















2.jpg)
2.jpg)





This assessment was done in 2 stages, a 1st presentation then a 2nd refinement presentation. It again involved the development of skills in analogue and digital model making and design intent. I really enjoyed the challenge of the analogue component of the exercise to develop 3 abstractions of our bedroom, in relation to the concept of negative space, and to express this in 3 types of materiality. It was very worthwhile playing around and experimenting with the physical qualities of wood, metal and plastic, and understanding which ones would best construct the 3 variations. In the digital component I used VectorWorks and Rhino 4.0 to produce the elevations, sections and axonometric. This time I made a proper attempt of the 3D rendering component, initially using a combination of Rhino 4.0 and Maya with its Mental Ray renderer. However, I found Maya needlessly complicated to use, and so switched to a combination of SketchUp, 3D Studio MAX with V-Ray Plugin and Adobe Photoshop. During this time I gained a real appreciation and interest in this form of digital art.


















.jpg)
.jpg)
